Articles
Short reads on randomness, fairness, and the long history of deciding things by chance.
The Surprisingly Long History of Drawing Lots
Long before dice or coins, people were deciding by chance with sticks, stones, and straws. A short history of drawing lots and why it endures.
How Random Is crypto.getRandomValues, Really?
Why drawlots.net uses crypto.getRandomValues instead of Math.random(), what rejection sampling is, and why it matters even for something as low-stakes as a spinner wheel.
Fair Ways to Split a Group Into Teams
Picking captains, going by height, counting off — every classic way to split a group into teams has a fairness problem. Here's what actually works.
Coin Flips, Dice Rolls, and the Myth of Streaks
Five heads in a row doesn't make tails 'due.' A plain explanation of the gambler's fallacy and why every flip, roll, and spin here is completely independent of the last.